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This Ghostly-Charming Brain-Teaser Functions as the Perfect Alternative to Halloween Horror

Not every autumn fright adventure needs to scare players. Including iconic favorites like Scooby-Doo to endearing shows including Over the Garden Wall, many Halloween-themed staples offer entertainment without increasing anxiety. Additionally, a growing library of spooky-cute releases with spooky themes, but not the keep-you-awake level of horror. Gloomy Eyes debuted in recent months, and stands as an excellent comfortable choice to the deeply scary releases of this year.

The game image
Screenshot: ARTE France, Production Team, Design Group, Publishers

A Unique Single-Player Cooperative Quest

Known as a single-player cooperative problem-solving title, Gloomy Eyes pairs up a living-impaired child called Gloomy and a mortal child known as Nena as they begin an quest to bring the sun back to their dark, dark environment. Their appearance evokes collectible figures mixed with the figures from a stop-motion animation. Their pale-skinned and baggy-eyed aesthetic borrows heavily from the look of Burtonesque cinema, and the story is a quintessential family-friendly journey. These two builds an unbreakable connection over the span of the game’s numerous levels as Nena attempts to show to her clerical relative that, hey, perhaps living-impaired beings aren’t half bad.

Innovative Problem-Solving Features

The innovative description stems from the game’s world-based challenges. When Gloomy and Nena encounter each other, gamers switch amidst the budding companions to complete challenges and advance through the stages. Since he's not alive, Gloomy can’t walk through the light of a lamppost, while Nena can be captured by idle zombies without a beam is focused on them.

They have to cooperate closely — actually, players control them simultaneously — to finish levels. Nena could adjust or momentarily deactivate lights to clear paths for Gloomy, while the intellectually curious boy will employ his undead power to shift around obstacles in the world, opening up ways for Nena.

The game gameplay
Image: Developers, Studio, Art Team, Be Revolution/Untold Tales

Engaging World Building

These challenges remind me a little of The Gardens Between, in the fashion the stages are suspended, model-like structures that the perspective moves across in coordination with your protagonists. Gloomy Eyes’ environments are very enjoyable, taking the friends around a carnival and through a ghostly building, amid other locales. There’s a “diorama view” feature that enables you to zoom out and turn the stages, simultaneously to admire the designs and search for paths that may not have been obvious.

Minor Challenges and General Experience

This represents one of the few problems with Gloomy Eyes. Similar to other releases with a static view, it’s not always clear where the heroes are able to move. Gamers could require to just bump into a multiple different items to discover which ones are interactive, as clues aren't consistently provided.

However, those slight challenges don't hinder of a spooky-cute fun adventure. Gloomy Eyes is relatively brief, with about several hours worth of puzzles. Later levels integrate light sneaking and action elements with the challenge completion, as Gloomy Eyes progresses to a rewarding — and slightly unexpected — conclusion.

Availability and Conclusion

Players avoiding the scares of terrifying releases won’t want to miss Gloomy Eyes. You can find it on Switch console, Sony system, computer, and Microsoft console, and is available at a reduced price for 25% off on online stores.

The spooky-cute adventure is out now on several consoles and provides a delightful alternative for fans looking for spooky entertainment without the fear factor.

About the author

Sharon Shannon

A tech journalist and digital strategist with over a decade of experience covering emerging technologies and their impact on business and society.

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